I am a master student in Computer Graphics specilization,
School of Mathematics and Physics,
Charles University, Czech Republic.
I got my Bachelor of Engineer from
School of Digital Media,
Jiangnan University, P.R. China.
I am currently live in Prague, Czech Republic.
My specific interest is
- Physically-based rendering(sampling, light transport algorithm and material appearance)
- Real-time Rendering
- Physically-based simulation (fluid and beautiful Navier-Stokes equations)
A big fan of
- Interactive Movie + Video Game
- Digital Art(Combination of art and coding/math/physics)
I am looking for internship opportunity at VFX or game company that aims to create realistic world.
You may interested in my Github
Please notice that not all my work are open source.
Feel free to contact me. :)